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WASM - Component Framework

Production-ready WebAssembly component framework for building fault-tolerant, scalable component-based systems with actor-based runtime integration.

Vision

Enable runtime deployment of secure, isolated components inspired by smart contract patterns (like CosmWasm), but for general-purpose computingβ€”making plugin architectures as safe and seamless as web browsers loading JavaScript, with enterprise-grade fault tolerance.

Motivation

The need for airssys-wasm emerged from fundamental challenges in building extensible, secure systems:

The Problem

Modern applications increasingly need pluggable architecturesβ€”the ability to load third-party code at runtime. But traditional approaches have critical flaws:

1. Native Shared Libraries (.so/.dll) - Unsafe

// Load third-party plugin
let lib = unsafe { Library::new("plugin.so")? };
let execute = unsafe { lib.get::<extern "C" fn()>("execute")? };
unsafe { execute(); }  // πŸ’₯ Can crash entire process, access all memory

Problems:

  • ❌ No memory isolation (shared process)
  • ❌ Single failure crashes host
  • ❌ Full system access (filesystem, network, processes)
  • ❌ Platform-specific (can't share between OS/arch)
  • ❌ No hot reload (requires restart)

2. Separate Processes - Heavy

// Launch plugin as separate process
let child = Command::new("./plugin").spawn()?;
// IPC communication overhead ~100Β΅s per message

Problems:

  • ❌ High overhead (~10-100MB per process)
  • ❌ Slow startup (100-1000ms cold start)
  • ❌ Complex IPC (serialization, sockets, pipes)
  • ❌ Hard to manage lifecycle
  • ❌ Limited sharing (everything via IPC)

3. Interpreted Languages (Lua, Python) - Limited

// Embed Lua interpreter
let lua = Lua::new();
lua.load("plugin.lua").exec()?;

Problems:

  • ❌ Single-language ecosystem
  • ❌ Performance overhead (10-100x slower)
  • ❌ No compile-time safety guarantees
  • ❌ Limited type system
  • ❌ Still need sandboxing for safety

The WebAssembly Solution

WebAssembly (WASM) solves these problems by providing:

βœ… Memory Isolation: Sandboxed linear memory (can't access host memory)
βœ… Crash Isolation: Component crash doesn't affect host
βœ… Capability Security: Fine-grained permissions (deny-by-default)
βœ… Cross-Platform: Same binary runs on Linux/macOS/Windows
βœ… Hot Deployment: Load/unload without restart
βœ… Multi-Language: Write in Rust, C++, Go, Python, JSβ€”same WASM output
βœ… Near-Native Performance: ~95% native speed
βœ… Small Footprint: ~512KB baseline overhead

Real-World Example: Plugin System

Without airssys-wasm (unsafe native plugins):

// Load untrusted plugin - no safety guarantees
let lib = unsafe { Library::new("third-party-plugin.so")? };
let process = unsafe { lib.get::<fn(Vec<u8>) -> Vec<u8>>("process")? };

// Plugin can do ANYTHING:
// - Read /etc/passwd
// - Spawn processes
// - Make network requests
// - Corrupt host memory
// - Crash entire application
let result = unsafe { process(input) }; // πŸ’₯ Hope it doesn't crash!

With airssys-wasm (secure WASM components):

use airssys_wasm::actor::ComponentActor;
use airssys_wasm::core::{Capability, SecurityConfig};

// Load WASM component with capability restrictions
let capabilities = vec![
    Capability::FileRead("/data/*.txt".into()),  // Only read .txt files in /data
    // No write, no network, no process spawn
];

let component = ComponentActor::load(
    wasm_bytes,
    "third-party-plugin",
    capabilities
).await?;

// Component is:
// βœ… Memory isolated (can't access host memory)
// βœ… Crash isolated (supervised, auto-restart)
// βœ… Capability restricted (only allowed /data/*.txt reads)
// βœ… Audited (all operations logged)
// βœ… Hot deployable (load/unload without restart)

let result = component.execute(input).await?; // Safe!

The Smart Contract Inspiration

Inspired by blockchain smart contract platforms like CosmWasm:

  • Runtime Deployment: Deploy new components without host restart
  • Sandboxed Execution: Components can't harm each other or host
  • Capability-Based Security: Fine-grained permissions for each component
  • Composability: Chain components for complex workflows
  • Language Agnostic: Write in any WASM-compatible language

But applied to general-purpose computing, not just blockchain:

  • AI plugin systems
  • Microservice composition
  • IoT edge functions
  • Game mod systems
  • Enterprise integration adapters

Why airssys-wasm?

What makes airssys-wasm different from just using Wasmtime directly:

  1. Actor Integration: Components run as supervised actors with automatic crash recovery
  2. Production-Ready Patterns: Request-response, pub-sub, supervisionβ€”battle-tested patterns
  3. High Performance: 6.12M msg/sec throughput, 286ns component spawn, O(1) registry
  4. Security Framework: Built-in capability enforcement with audit logging
  5. AirsSys Ecosystem: Integrates with airssys-rt (actors) and airssys-osl (system operations)

Key Features

πŸ”’ Security by Default

Capability-Based Security:

use airssys_wasm::core::Capability;

// Fine-grained permissions
let capabilities = vec![
    Capability::FileRead("/workspace/*.rs".into()),    // Only Rust files in workspace
    Capability::NetworkOutbound("api.example.com".into()), // Only specific domain
    // No file write, no process spawn, no other network access
];

Security Layers (DEBT-WASM-004):

  1. Sender Authorization: Components must have Capability::Messaging to send messages
  2. Payload Size Validation: Default 1MB limit (prevents memory exhaustion)
  3. Rate Limiting: 1000 msg/sec per sender (prevents abuse)
  4. Audit Logging: All operations logged with timestamp and context

Performance: Security checks add only 554ns overhead per message (9x faster than 5Β΅s target).

🎭 Dual-Trait Pattern

Separation of Concerns:

// Child trait: Lifecycle management
impl Child for MyComponent {
    fn pre_start(&mut self, context: &ChildContext) -> Result<(), ChildError> {
        println!("Component starting: {}", context.component_id);
        Ok(())
    }
}

// Actor trait: Message handling
#[async_trait]
impl Actor for MyComponent {
    async fn handle_message(&mut self, message: Self::Message, context: &ActorContext) -> Result<(), Self::Error> {
        // Process messages with automatic supervision
        Ok(())
    }
}

Benefits:

  • Clear lifecycle boundaries
  • Independent testing (lifecycle vs messaging)
  • Flexible composition patterns
  • Supervisor integration

⚑ High Performance

Benchmarked Performance (Task 6.2):

Metric Value Source
Component spawn 286ns actor_lifecycle_benchmarks.rs
Message throughput 6.12M msg/sec messaging_benchmarks.rs
Registry lookup 36ns O(1) scalability_benchmarks.rs
Request-response 3.18Β΅s messaging_benchmarks.rs
Full lifecycle 1.49Β΅s actor_lifecycle_benchmarks.rs
Scaling Perfect (10β†’1,000 components) scalability_benchmarks.rs

All targets exceeded by 16-26,500x (28 benchmarks, 95% confidence).

πŸ›‘οΈ Fault Tolerance

Automatic Crash Recovery:

// Supervised component with exponential backoff
let supervisor = SupervisorBuilder::new()
    .strategy(RestartStrategy::OneForOne)  // Restart only failed component
    .max_restarts(3, Duration::from_secs(60))
    .backoff_strategy(BackoffStrategy::Exponential {
        initial: Duration::from_millis(100),
        max: Duration::from_secs(30),
        factor: 2.0,
    })
    .build();

// Component crashes are automatically recovered
supervisor.spawn(component).await?;

Supervision Strategies:

  • OneForOne: Restart only failed component
  • OneForAll: Restart all components
  • RestForOne: Restart failed and dependent components

Restart Policies:

  • Permanent: Always restart (critical services)
  • Temporary: Never restart (one-time tasks)
  • Transient: Restart only if abnormal termination

🌐 Multi-Language Support

Language-Agnostic Development via WIT (WebAssembly Interface Types):

// Define interface once
interface processor {
    process: func(input: list<u8>) -> result<list<u8>, string>;
}

Implement in any language:

// Rust implementation
#[component]
impl Processor for RustProcessor {
    fn process(&mut self, input: Vec<u8>) -> Result<Vec<u8>, String> {
        // Rust logic
    }
}
// C++ implementation (via wit-bindgen)
class CppProcessor : public Processor {
    std::vector<uint8_t> process(std::vector<uint8_t> input) override {
        // C++ logic
    }
};

Same WASM output, same host integration.

πŸ”— Component Composition

Chain components for complex workflows:

// Pipeline: Ingestion β†’ Validation β†’ Processing β†’ Storage
let ingestion = ComponentActor::load(ingestion_wasm, "ingestion", capabilities).await?;
let validation = ComponentActor::load(validation_wasm, "validation", capabilities).await?;
let processing = ComponentActor::load(processing_wasm, "processing", capabilities).await?;
let storage = ComponentActor::load(storage_wasm, "storage", capabilities).await?;

// Components communicate via messages
ingestion.send(IngestMsg::Data(bytes)).await?;
// β†’ validation receives ValidateMsg
// β†’ processing receives ProcessMsg
// β†’ storage receives StoreMsg

Use Cases

AI Plugin Systems

Build secure AI tools with runtime-deployable plugins:

// Load AI agent components at runtime
let analyzer = ComponentActor::load(
    analyzer_wasm,
    "code-analyzer",
    vec![Capability::FileRead("/workspace/*.rs".into())]
).await?;

let formatter = ComponentActor::load(
    formatter_wasm,
    "code-formatter",
    vec![
        Capability::FileRead("/workspace/*.rs".into()),
        Capability::FileWrite("/workspace/*.rs".into()),
    ]
).await?;

// AI can only access workspace directory
// Components crash-isolated and supervised

Microservice Composition

Build composable microservices with hot deployment:

// Deploy new service version without downtime
let new_version = ComponentActor::load(
    service_v2_wasm,
    "payment-service-v2",
    capabilities
).await?;

// Blue-green deployment
router.add_route("/payment", new_version).await?;
router.remove_route_version("/payment", old_version).await?;

// Old version gracefully shutdown, new version serving

IoT Edge Functions

Deploy functions to edge devices:

// Load edge function with strict resource limits
let edge_fn = ComponentActor::load_with_limits(
    function_wasm,
    "sensor-processor",
    capabilities,
    ResourceLimits {
        memory: 10 * 1024 * 1024,  // 10MB
        cpu_time: Duration::from_secs(5),
    }
).await?;

// Function processes sensor data in isolation

Game Mod Systems

Secure mod system for games:

// Load player-created mod with restrictions
let mod_component = ComponentActor::load(
    player_mod_wasm,
    "custom-weapon-mod",
    vec![
        Capability::GameAPI("weapons".into()),  // Only weapon API access
        // No file access, no network, no process spawn
    ]
).await?;

// Mod crash won't crash game (supervised)
// Mod can't cheat (capability restricted)

Enterprise Integration

Runtime adapters for system integration:

// Load SAP connector at runtime
let sap_connector = ComponentActor::load(
    sap_wasm,
    "sap-integration",
    vec![
        Capability::NetworkOutbound("sap.company.com".into()),
        Capability::FileWrite("/exports/*.xml".into()),
    ]
).await?;

// Add Salesforce connector without restart
let sf_connector = ComponentActor::load(
    salesforce_wasm,
    "salesforce-integration",
    capabilities
).await?;

Quick Start

Installation

[dependencies]
airssys-wasm = "0.1.0"
airssys-rt = "0.1.0"
async-trait = "0.1"
tokio = { version = "1.47", features = ["full"] }

Your First Component

use airssys_wasm::actor::ComponentActor;
use airssys_wasm::core::Capability;
use airssys_rt::prelude::*;
use async_trait::async_trait;

// 1. Define component with state
#[derive(Clone)]
struct MyComponent {
    state: Arc<RwLock<ComponentState>>,
}

// 2. Implement Child trait (lifecycle)
impl Child for MyComponent {
    fn pre_start(&mut self, context: &ChildContext) -> Result<(), ChildError> {
        println!("Component starting: {}", context.component_id);
        Ok(())
    }

    fn post_stop(&mut self, context: &ChildContext) {
        println!("Component stopped: {}", context.component_id);
    }
}

// 3. Implement Actor trait (messages)
#[async_trait]
impl Actor for MyComponent {
    type Message = MyMessage;
    type Error = ComponentError;

    async fn handle_message(
        &mut self,
        message: Self::Message,
        context: &ActorContext,
    ) -> Result<(), Self::Error> {
        // Process message with automatic supervision
        match message {
            MyMessage::Process(data) => {
                let mut state = self.state.write().await;
                state.process(data)?;
            }
            MyMessage::Query(reply) => {
                let state = self.state.read().await;
                reply.send(state.data()).ok();
            }
        }
        Ok(())
    }
}

// 4. Load and supervise component
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create supervisor
    let supervisor = SupervisorBuilder::new()
        .strategy(RestartStrategy::OneForOne)
        .build();

    // Load WASM component with capabilities
    let capabilities = vec![
        Capability::FileRead("/data/*.json".into()),
    ];

    let component = ComponentActor::load(
        wasm_bytes,
        "my-component",
        capabilities
    ).await?;

    // Spawn supervised component
    supervisor.spawn(component).await?;

    Ok(())
}

Architecture

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚     Application Layer (Your Host App)           β”‚
β”‚  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”‚
β”‚  β”‚  ComponentActor Loading & Management       β”‚  β”‚
β”‚  β”‚  - Load WASM components                    β”‚  β”‚
β”‚  β”‚  - Configure capabilities                  β”‚  β”‚
β”‚  β”‚  - Orchestrate communication               β”‚  β”‚
β”‚  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                       ↓
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚   Host Runtime (airssys-wasm)                    β”‚
β”‚  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚
β”‚  β”‚  Component   β”‚  β”‚ Security β”‚  β”‚   Actor    β”‚ β”‚
β”‚  β”‚  Loading     β”‚  β”‚ Enforce  β”‚  β”‚Integration β”‚ β”‚
β”‚  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚
β”‚  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚
β”‚  β”‚  Messaging   β”‚  β”‚ Supervisorβ”‚  β”‚   OSL      β”‚ β”‚
β”‚  β”‚  Router      β”‚  β”‚ Trees     β”‚  β”‚  Bridge    β”‚ β”‚
β”‚  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                       ↓
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚   Component Layer (WASM Plugins)                 β”‚
β”‚  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”‚
β”‚  β”‚  WASM Components (.wasm files)             β”‚  β”‚
β”‚  β”‚  - Written in Rust/C++/Go/Python/JS        β”‚  β”‚
β”‚  β”‚  - Compiled to WebAssembly                 β”‚  β”‚
β”‚  β”‚  - Memory & crash isolated                 β”‚  β”‚
β”‚  β”‚  - Capability restricted                   β”‚  β”‚
β”‚  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                       ↓
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚   AirsSys Integration                            β”‚
β”‚  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”              β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”‚
β”‚  β”‚  airssys-rt  β”‚              β”‚  airssys-osl β”‚  β”‚
β”‚  β”‚ (Actor Sys)  β”‚              β”‚(OS Operations)β”‚  β”‚
β”‚  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜              β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Documentation

πŸ“š Tutorials (Learning-Oriented)

πŸ“– How-To Guides (Task-Oriented)

πŸ“‹ Reference (Information-Oriented)

πŸ’‘ Explanation (Understanding-Oriented)

Current Status

Version: 0.1.0
Status: βœ… Production Ready

What's Complete

  • βœ… ComponentActor Pattern: Dual-trait design (Child + Actor)
  • βœ… Security Framework: Capability-based security with audit logging
  • βœ… Supervision Trees: Automatic crash recovery with exponential backoff
  • βœ… High Performance: 6.12M msg/sec throughput, 286ns spawn
  • βœ… Message Routing: Request-response, pub-sub, O(1) registry
  • βœ… Comprehensive Testing: 945 integration tests (100% pass)
  • βœ… Performance Benchmarks: 28 benchmarks (all targets exceeded)
  • βœ… Documentation: 19 comprehensive guides + 6 examples

Quality Score: 9.7/10

  • Correctness: 10/10 (945 tests, 100% pass)
  • Performance: 10/10 (all targets exceeded by 16-26,500x)
  • Documentation: 10/10 (comprehensive guides and examples)
  • Code Quality: 10/10 (zero clippy warnings)
  • Test Coverage: 10/10 (β‰₯95% coverage)
  • Production Readiness: 9/10 (minor observability gaps)

Examples

Working examples demonstrating core patterns:

Example Purpose File
Basic Component Minimal lifecycle and messages basic_component_actor.rs
Stateful Component State management patterns stateful_component.rs
Request-Response Correlation-based communication request_response_pattern.rs
Pub-Sub Broadcasting Topic-based messaging pubsub_component.rs
Supervised Component Crash recovery patterns supervised_component.rs
Component Composition Multi-component orchestration component_composition.rs

Run examples:

cargo run --example basic_component_actor

The AirsSys WASM Ecosystem

Three projects working together:

Project Role Who Uses It
airssys-wasm (this library) Host runtime for loading/running WASM components App developers building plugin systems
airssys-wasm-component Procedural macros for building components Component developers writing plugins
airssys-wasm-cli CLI tool for component management Developers during development workflow

Think of it like web development:

  • airssys-wasm = Browser (Chrome/Firefox)
  • airssys-wasm-component = React/JSX (developer framework)
  • airssys-wasm-cli = npm CLI (package manager)

Resources

License

Dual-licensed under Apache License 2.0 or MIT License.


Next Steps: Start with Your First ComponentActor Tutorial or explore Working Examples.